

The final Wild Arms game was a full tactical RPG spinoff, Wild Arms XF, released for the PlayStation Portable. Wild Arms 4 and 5 shared a system that added a small hex grid map to battles, giving the games some elements of a tactical RPG. The first two Wild Arms games released on the PS1, and the last three titles came out on the PS2. The gameplay included quality turn-based JRPG battles and puzzle solving. Each game showcased an anime intro and a memorable soundtrack, with worlds that combined a wild west motif with science fiction and fantasy elements. The Wild Arms games were a first-party Sony JRPG franchise, and the first entry made its debut on PS1 before the genre-redefining Final Fantasy 7. Capcom rereleased the first two Breath of Fire titles for the Game Boy Advance, but there has been no announcement of a either a console sequel or compilations of past Breath of Fire games, as many other Capcom franchises, like Mega Man, have received. Breath of Fire 5: Dragon Quarter traded the fantasy motif of prior entries for a science-fiction aesthetic, added real-time combat elements, and a gameplay mechanic requiring multiple restarts before a player could complete the story. The fifth game, released for the PS2, was highly divisive. Free-to-play follow-up Star Ocean: Anamnesis fared better in Japan than abroad, though its success in Japan at least gives some how for future franchise entries, even if the last two outings did poorly in the West. Integrity and Faithlessness received mediocre reviews.
Star ocean the last hope pc mods Ps4#
Unlike Persona 5, only the PS4 port was released in the US. Star Ocean 5 was developed for the PS3 with a PS4 version alongside it, like Persona 5. The series’ most recent title was the fifth main entry, Star Ocean: Integrity and Faithlessness. The Star Ocean franchise continued with well-received sequels for PS1, PS2, and the Xbox 360 title Star Ocean: The Last Hope, which was later ported to PS3. Where Tales remained rooted in traditional fantasy, Star Ocean was a science-fiction fantasy hybrid, involving space travel with aesthetics clearly inspired by Star Trek. Both were JRPGs with impressive graphics for the 16-bit era, and action-based battle systems that showcased flashy special moves, and members of the Phantasia development team went on the work on Star Ocean. Star Ocean was an Enix franchise that began on the Super Nintendo and shared much in common with Namco’s Tales of Phantasia, the game that launched the Tales JRPG franchise.
